Xur was not a let down for a change, in fact he actually changed the format a little bit. Now you have two engrams a weapon and a helmet. So, it's a bit of a gamble what you are going to get as far as helmets and weapons go. However, from what I have heard the weapon exotic which is a bit expensive is a old school year one weapons.
So, are you ready to find out what he has? Well, are you? Well first of all he is by the speaker and the shader kiosks,
Legacy Engram - Heavy weapon Engram (31 coins)
An Insurmountable skullfort helmet year 2 (Titan) Must be level 40 (Strength 63/78) 280 defense
* Gain an additional melee charge
* Gain bonus super energy from melee kills on Minions of the darkness
* Gain bonus melee energy on orb pickups
(13 coins)
Young Ahamkara's spine year 2 (Hunter) Must be level 40 (Discipline 32/45 Strength 27/40)
280 Defense
* Increased Tripmine grenade duration gain an additional tripmine grenade charge
* Increased reload speed with hand cannons
*Increased grenade throw distance
(13 coins)
The impossible Machines year 2 (Warlock) (NEW) Strength 50/63 - 280 defense
*Grants landfall
*Increased reload speed with pulse rifles
* Increased reload speed with pulse rifles
(13 coins)
Exotic Engram helmet (19 coins)
New item - Three of coins (Consumable) - This is a stackable effect that increases the chances the next Ultra you defeat will drop an exotic engram. (7 coins)
All the information is taken directly off of the game and is not in my own words, except for the review above
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